A test design for a little game that i dropped in the end
at first i was just doing the things i liked with the shapes but it quickly became apparent that i cant put that much effort into accurate and elegant shapes if i want to make the whole set of weapons in a reasonable time.
i hope you will see the successful designs at some point not just in an artstation post, but in a playable game.
Also finally did a video on roughly explaining the texturing approach that ive been using for a couple of years.